Wednesday, April 17, 2024

UVG DW - Session 0

    We met for the first time last week to discuss the setting, coordinate character creation, and create our financier and quest together.

Session Zero Agenda

  1. Show off my cool new book and map.
  2. Answer any lingering questions about the setting.
  3. Determine character concept, background, and playbook for each player.
  4. Discuss campaign premise and “hook questions.”
    1. Why do you want to reach the Black City at the Edge of Space and Time?
    2. Motive: Why are you doing this?
    3. Stakes: What’s on the line?
    4. Dangers: What do you expect to face and what do you know about them?
    5. Urgency: Why should you hurry?
    6. Detail: What are you seeking/hunting/fleeing/fighting/etc.?
  5. Complications: What obstacles are in the way or making life difficult?
  6. Create the caravan and financier.
  7. Discuss new/modified rules.

Characters

This time, the players got into the idea of creating AI generated portraits. It's pretty neat. I helped and did some myself.


Name: Mac ‘Driver
Playbook: Artificer
Species: DWARF
Background: Salt dwarf prospector, inherited golem armor
Motive: In it for the money
 








Name:
Uba Bigtooth
Playbook: Gunslinger
Species: Half-Orc
Background: Cow person Gunslinger, family got into bad business to keep their land
Motive: Pay off family’s debt/reclaim family land?
 








Name:
River Thornheart
Playbook: Witch
Species: Steppelander
Background: Necromancer princess/Steppelander warchief’s daughter
Motive: Driven by a compulsion to seek the Black City after meeting a seer
 











Name:
Cordolan s’Abner
Playbook: Cleric
Species: Rainbowlander?
Background: head Medical Aristocrat of Violet City’s most prestigious Biomedical Corruption Unit
Motive: Researching the causes and cures of biomagical corruption.
 











Name:
R5F1
Playbook: Golem
Species: Golem
Background: independent freehold archaeologist
Motive: Science, and searching for where he belongs (in the geological strata)











Caravan Quest

    I started by asking the players to vote on which caravan quest they'd like to do. They chose "Explore Forgotten Ruins. A wizards’ community college is building an archaeology collection. Here, on the map, are five promising locations."
    We then rolled on the financier tables and discussed the results, choosing results that we felt synergized with each other.
Financier
Who are they? - Hexad RLD smuggler
What do they want? - Subsume the best minds
Their Organization - Wizard community college
Their Opponents - Aggressive elven hive
Weaknesses and Oddities - Turns into a felinoid in sunlight

Who is coughing up? - Post-mortal criminal drug conglomerate
How do they hope to benefit? - Mind-expanding extracts and literatures
What extra help can they send along? - Heretical biomancer agronomist

Quest Details

I selected the locations we would visit in the campaign and came up with some reasons to go there.
Trail of Vomish Dreams
There's a fallen iron obelisk rumored to be covered in Black City Glyphs. Transcribe the glyphs if at all possible, and search the area for other signs of Black City/Long Long Ago relic.
There are also legends that a Vile-worshipping barbarian sorcerer once had a stronghold, here.

Fallen Umber
There are a few giant pyramidal vome autofacs there that might have originally been built by the viles.

Near Moon
There is a giant floating spherical structure. By description, it sounds like it might be a void ship.
There is also a degenerate race of quarterlings that live beneath it that sound like they might have elven blood in them.

Ivory Plain
There is a guardian nature spirit worshipped by the natives. There are rumors that there was once a schism between the viles. If there are any living viles out in the grasslands, this is a likely candidate.

The Black City
Very little is known about it. The Black City Glyphs don't resemble Elvish, but they must have been roughly contemporary. Anything we can learn about it is valuable.

Conclusion

And at time of writing, I just finished session 1. Everyone is really excited about this campaign, as evidenced by them all showing up early. Session 1 notes coming soon.

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UVG DW - Session 2

Dramatis Personae Mac 'Driver -  DWARF artificer with inherited golem armor River Thornheart   -  Steppelander witch/warchief's daug...